Virtuality
This is about interacting with the virtual world as we do in the physical sense, based in particular on human-machine interfaces, also called HMI.
This sector of activity, still developing, immerses its user, sometimes up to their 5 senses, in another, ergonomic and accessible reality.New tools are emerging, making it possible to go even further : the Oculus rift, the META Glass or the PrioVR are some examples, among many other connected objects.
Video games, healthcare and education are all opportunities to improve everyday life and to invent more and more new ways of manipulating virtual reality.
How can we best use the tools that exist ? How can we understand and use innovative equipment ? These are some of the questions that virtual reality specialists respond to.